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Platforms:Xbox 360
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Qb is a game that was created during my team project module. The idea of the game is to navigate a 3D platform environment collecting the collectables and then reaching the exit.

Involved is our X48 GameCamp game with won 2nd place and Best Art. The basic idea behind it is that you control an orb and you must find other orbs that are weaker than you and shoot or eat them so that you can grow stronger and larger. However at the same time you must avoid being eaten by the larger orbs. The size of the player is represented by evo-points. If you shoot an orb that is stronger than you are then you lose evo-points. The game plays in waves with a certain evo-point target and time limit for each wave. As the waves progress the player orb gets larger but so do all the orbs around you. The aim was to demonstrate evolution in the sense that you are competing with lots or people and if you dont evole in time then you will be left behind. Also the player has the ability to split thier orb so that it moves like a snake. The idea of this is that each orb in the tail can also shoot so this provides the player with a larger spread of bullets. This makes the player move considerably slower and also attracts the orbs to attack you so it must be used carefully.

The Earth has fallen into it's darkest hour. With the world's energy needs spiralling out of control an evil corporation has constructed monstrous power plants to deal with the situation.
However this has come at a terrible cost! The power plants have caused the appearance of mutated acid rain clouds, which are destroying everything in their path.
With the world helpless and the evil corporation in denial, it's up to you to save the world. Welcome to Drizzle!

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