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2009-09-09 00:00:00 - News System

Posted By: annihilator Category: General

Hey everyone, i have rewritten the news system since the old one decided to break several times within a few days.

The new system is still work in progress but i have transferred most of the functionality over and also the old news posts.

2009-07-07 00:00:00 - Drizzle Peer Review Delayed

Posted By: annihilator Category: Drizzle

Hey everyone, as you know Drizzle has recently been put through peer review. Unfortunately a few small bugs that cause the game to crash have prevented it from being released.

This means that i will need to wait until i have got a place to live and a job before i can fix the bugs and re-release the game.

I will, however, add a few extra bits to the game to make it better to make up for the wait

Hopefully we will see the game released by the end of September.

Thank you.

2009-06-10 00:00:00 - Drizzle Available for Peer Review

Posted By: annihilator Category: Drizzle

Drizzle is now in the final stage before its release. During Peer Review users from the XNA community can play the game and make sure that it is stable and meets certain quality criteria.

If you are a Premium Creators Club member you can participate in the Peer Review here. Otherwise, keep checking back here and i will post again once Drizzle is available to purchase.

As usual any feedback recieved is greatly appreciated.

2009-06-07 00:00:00 - New Drizzle Trailer

Posted By: annihilator Category: Drizzle

Hey everyone, Drizzle is close to being released so we have created a new trailer. We are expecting to release the game by the end of June or early into July on Xbox Live Community Games.

2009-05-23 00:00:00 - Drizzle Play Testing

Posted By: annihilator Category: Drizzle

Today we have released Drizzle for play testing. The game is available to XNA Creators Club Premium subscribers from here

If you have an Xbox 360 and a Creators Club Premium membership, head over to the XNA forums and give Drizzle a try. Please also feel free to post any comments or feedback to the forums here or on the XNA website.

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