Hey everyone, just posting to say i am still alive and kicking. If there is anyone still out there anyway
Just posting a quick update about the Tower Defence game. We are making fairly good progress with the engine so far. A few of the major features that we have are: 3D Scene management, 2D rendering, UI powered by CEGUI (Link
), Animated meshes and Squirrel scripting.
The renderer is currently powered by Direct X 9 but i am planning to add Direct X 11 and possibly OpenGL at a later date.
I am also adding Havok physics to the engine. This will more than likely replace our current animation system also, which means we can do some cool ragdoll animations
I will upload screenshots as soon as i have something cool to show that isn't just a testbed for engine features